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Formula D

The famous F1 game returns! Discover the all new Formula D today.





We've been telling you about it recently - F1 is making a comeback in stores: Formula Dé is dead, long live Formula D! Get ready to push your engine to its limit, to hug the curves in the tight corners, but also to keep up with your opponents to take advantage of the air flow and pass them to win... Taking risks and planning ahead are two qualities you'll need as a pilot if you want to stand on the highest step of the podium!





Formula D is also the excitement of illegal racing in the streets of big cities - anything goes: custom cars, nitro acceleration, drifting in the curves, dirty tricks... The game mechanics stay the same, but use specific rules, cars and tracks.



You will also discover, in this new edition of Formula D, elements unseen up to now, such as painted race cars, dashboards, pilot profiles, and tracks... Very soon we'll unveil the new, high-tech elements which have been created in our ultra-secret lab.

Formula D

10 years and up
Length 60+ minutes
2 to 10 players

Available November 2008


Ghost stories

A Repos Production Game.


To celebrate its upcoming release, why not talk a bit more about the mechanics behind Antoine Bauza's latest game?

"Wu-Feng, the Lord of the Nine Hells has found where the funeral urn containing his ashes is kept. His hordes are already marching upon the small village of the Middle Kingdom hiding them". Players are taoist priests, who will have to defend the village from the army of shadows preparing to invade it. Each of them has different special powers which will help them in this mission.

The village is represented by nine tiles, each of which illustrates a different area. Around that are placed the tiles for each player, where the ghosts will appear on their starting locations.

The players, as a group, will have to exorcise the specters which will appear as the game goes on, often faster than expected... As at the beginning of his turn, a player brings a ghost into play and places it on a free spot. And more than one can come in at the same time. There are many types of specters which will need to be sent back to hell more or less quickly, as some can haunt the village and "destroy" tiles. If there's too many of them at a given time, the players risk losing some of their life points (Ki points).

On his turn, a priest can move on a tile in order to exorcise adjacent ghosts or to benefit from the power of the villager living on the tile.

To exorcise, he must roll three dice (the Tao dice) and end up with enough face up colors of the ghosts' color. Thankfully, one of the dice's face is a wild color which can be used as any color. To exorcise a black ghost of power 2, you need to roll three black or white (the bonus color). The players also benefit from Tao tokens which can pad out the dice roll. They gain these by entering certain village tiles, by exorcising certain ghosts or thanks to their special powers. When they are on the same tile, a priest can give Tao tokens to another priest in order to help with his exorcism.

Each tile of the village allows the players to benefit from a different bonus. The cemetary allows, for example, to bring a dead priest back to life, while the herbalist allows to recover spent Tao tokens, etc. It will also be possible to get traps or move ghosts.

The priests have three or four Ki points (depending on the difficulty level of the game). They also get a Yin-Yang token they can spend in order to make two actions in a single turn. Exorcising certain powerful ghosts allows to recover a spent Yin-Yang or Tao tokens. The special powers available to the players allow to recover Tao tokens, move more than one square or move another player, to benefit from an extra Tao die, etc. They strengthen the required collaboration by giving each priest a specialty.

To win, the players must defeat the incarnation of Wu-Feng, a boss who arrives at the end of the game, once the players have been worn out by the hordes of ghosts breaking in since the beginning of the game. And if you decide to play on a harder difficulty mode, there will be many incarnations, each more dangerous than the last.

The ways to lose are, of course, even more numerous. The players lose if three of the village's tiles are destroyed, if the draw pile is emptied while the incarnation of Wu-Feng is still in play, or, simply, that all the priests are dead.



"Ghost Stories"
an Antoine Bauza game
for 1 to 4 players
edited by Repos Productions

Hurry Cup (June. 04 2008)


Asmodee announces that the new game from Hurricane "Hurry Cup" will be released for Essen and available to the US in the Fall of 2008.



Ghost Stories (June. 04 2008)


Asmodee announces that the new game from Repos Production Ghost Story will be released for Essen and available to the US in the Fall of 2008.





Fire and Water. (DT expansion)




This expansion for Dungeon Twister is placed under the sign of the elements. With new and extremely dangerous rooms and characters. All of which are very subtle and incredibly difficult to trap. This "Special Edition" Expansion will contain many surprises unlike its French counterpart. But shh...If I say any more it will no longer be a surprise...Fire & Water will be available this Summer.


This Summer...